Software Engineer @Riot Games, Esports Digital. Previously Software Engineer @Popdog, Loops Interlocker (CTO) @Pretzel Tech, Software Engineer @BBC and Computer Interface Programmer @Universtiy of Manchester.
I'm a full-stack Software Engineer, specializing in development of distributed and event driven systems, serverless architectures, nanoservices and live-stream audience engagement solutions. I'm also obsessed with UX and very interested in Machine Learning.
During my 10 years in the industry, I freelanced on projects for Activision Blizzard, Amazon, Berzerk Studio, Bud Light, Council of Europe, Design By Hümans, Doritos, The Truth, Twitch, N3RDFUSION, and Netflix.